Magic: the Gathering

Deck Guide

cEDH Deck Guide: Ikra Shidiqi, the Usurper & Kraum, Ludevic's Opus

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This article brings an Ikra Shidiqi & Kraum deck, a turbo strategy with plenty of tools to keep itself on the game.

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traduzido por Romeu

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revisado por Tabata Marques

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Indice

  1. > Introduction
  2. > Winning Games
    1. Thassa Consult
    2. Breach
    3. Breach Freeze
    4. Breach Station
  3. > Analyzing the Deck's Packages
    1. Ramps
    2. Tutors
    3. Card Draw
    4. Interactions
  4. > Strengths & Weaknesses
    1. Strengths
    2. Weaknesses
  5. > Conclusion

Introduction

This list was created by me and is a turbo deck. However, it has tools to stay relevant in the late game, generating value, and can be faster or slower depending on the table you are at.

Both commanders are relevant and even though white is an extremely powerful and relevant color in cEDH, unless you intend to use stax pieces, you end up not losing much by not running this color.

17 commons, 18 uncommons, 61 rares e 4 mythics

Commander Image card
Commander Image card
super type imageTerreno29

1

Fontes Rejuvenescedoras

22.55

1

Centro de treinamento

58.73

1

Estádio de vegetação rasteira

55.11

1

Piscina Mórfica

84.77

1

Suíte Luxo

70.64

1

Planície Má

1595.43

1

Pomar Proibido

35.29

1

Tumba Antiga

537.75

1

taiga

993.56

1

Mar Revolto

1975.15

1

Ilha Tropical

1176.55

1

Cidade de Bronze

105.14

1

Bayou

873.75

1

Ilha Vulcânica

1864.92

1

Pomar Exótico

0.93

1

Planície Pantanosa

134.56

1

Lamaçal Ensanguentado

63.99

1

Cripta de Sangue

92.1

1

Túmulo Aquático

82.23

1

Delta Poluído

84.62

1

Confluência de Mana

233.67

1

Bueiros de Vapor

80.94

1

Torre de Comando

1.11

1

Praia Inundada

53.17

1

Contraforte Arborizado

69.9

1

Cavernas de Pedras Preciosas

295.42

1

Catacumbas Verdejantes

119.19

1

Floresta Tropical Nebulosa

130.24

1

Lago Alpino Fervente

131.82

super type imageCriatura10

1

Ragavan, Ladrão Ágil

192.81

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1

Aves do Paraíso

35.59

Icons of mtg

1

Caminhante do Vazio Dauthi

42.95

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1

Oráculo de Thassa

146.02

Icons of mtgIcons of mtg

1

Extorsionista nas docas

115.57

Icons of mtgIcons of mtg

1

Confidente Sombrio

27.87

Icons of mtgIcons of mtg

1

Agente de oposição

132.61

Icons of mtgIcons of mtg

1

Espírito-guia dos Elfos

7.89

Icons of mtgIcons of mtg

1

Guia Espiritual Símio

10.46

Icons of mtgIcons of mtg

1

Contratante sombrio

68.43

Icons of mtgIcons of mtg
super type imageArtefato17

1

Lótus com joias

278.72

Icons of mtg

1

Diamante Olho de Leão

3134.55

Icons of mtg

1

Cromo Mox

536.8

Icons of mtg

1

Pétala de Lótus

116.8

Icons of mtg

1

Mana Crypt

418.07

Icons of mtg

1

Mox de Diamante

4435.7

Icons of mtg

1

Mox de Opala

888.09

Icons of mtg

1

Anel Solar

8.18

Icons of mtg

1

Cofre de Mana

397.42

Icons of mtg

1

Talismã Garra dos Desejos

12.67

Icons of mtgIcons of mtg

1

Sinete Arcano

1.05

Icons of mtg

1

Monolito Sinistro

2838.83

Icons of mtg

1

Talismã da Indulgência

9.4

Icons of mtg

1

Talismã do Domínio

4.96

Icons of mtg

1

Estação de Trituração

93.43

Icons of mtg

1

A Pedra Fellwar

5.66

Icons of mtg

1

Cidadela de Bolas

52.54

Icons of mtgIcons of mtgIcons of mtgIcons of mtg
super type imageEncantamento5

1

Tapete de Flores

13.44

Icons of mtg

1

Rêmora Mística

51.6

Icons of mtg

1

Violação do Submundo

37.27

Icons of mtgIcons of mtg

1

Grimório Silvestre

142.33

Icons of mtgIcons of mtg

1

Estudo Rístico

317.47

Icons of mtgIcons of mtg
super type imageFeitiço11

1

Jogar

36.58

Icons of mtg

1

Selo Imperial

559.43

Icons of mtg

1

Sonda Gitaxiana

26.24

Icons of mtg

1

Tutor Demoníaco

245.46

Icons of mtgIcons of mtg

1

Intento Diabólico

57.74

Icons of mtgIcons of mtg

1

Vontade de Jeska

146.02

Icons of mtgIcons of mtg

1

Roda da Fortuna

1502.74

Icons of mtgIcons of mtg

1

Timetwister

5260

Icons of mtgIcons of mtg

1

Sorte Inesperada

13.96

Icons of mtgIcons of mtg

1

Ritual de seleção

4.09

Icons of mtgIcons of mtgIcons of mtg

1

Perscrutar o Abismo

21.44

Icons of mtgIcons of mtgIcons of mtgIcons of mtg
super type imageMágica Instantânea26

1

Falha na Conjuração

10.63

Icons of mtg

1

Tutor Vampírico

279.89

Icons of mtg

1

Tempestade

35

Icons of mtg

1

Consulta Demoníaca

110.99

Icons of mtg

1

Ritual Sombrio

23.32

Icons of mtg

1

Explosão de Chamas

34.13

Icons of mtg

1

Tutor Místico

58.77

Icons of mtg

1

Maldição do Elemental Vermelho

20.64

Icons of mtg

1

Reivindicação da Natureza

13.38

Icons of mtg

1

Corrente de Vapor

70.08

Icons of mtg

1

Canção do Cisne

65.22

Icons of mtg

1

Perfurar Mágica

0.64

Icons of mtg

1

Lapso Mental

43.76

Icons of mtg

1

Renascimento Pernicioso

35.88

Icons of mtg

1

Troféu do Assassino

35

Icons of mtgIcons of mtg

1

Ritual da Cabala

87.61

Icons of mtgIcons of mtg

1

Decadência Abrupta

5.31

Icons of mtgIcons of mtg

1

Congelamento cerebral

70.08

Icons of mtgIcons of mtg

1

Pacto Maculado

98.94

Icons of mtgIcons of mtg

1

Tutela Feroz

240.61

Icons of mtgIcons of mtg

1

Golpe Defletor

235.18

Icons of mtgIcons of mtg

1

Força da Negação

304.71

Icons of mtgIcons of mtgIcons of mtg

1

Pacto de Fogo

26.24

Icons of mtgIcons of mtgIcons of mtg

1

Rollick Mortal

172.17

Icons of mtgIcons of mtg

1

Força de Vontade

324.83

Icons of mtgIcons of mtgIcons of mtg

1

Até Enjoar

85.83

Icons of mtgIcons of mtgIcons of mtg

98 cartas maindeck

Kraum, Ludevic's Opus
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Certainly, one of the most beloved commanders of cEDH, its card advantage potential is insane, and so that it doesn't happen, your opponents can only cast one spell per turn. If Kraum is respected, you should get 0-3 cards per turn, if not at most it should reach 5, with the amount of ramps in the deck, it's not difficult to play him kn turn one and start filling the hand since early game.

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Ikra is a controversial commander in cEDH, some like her, some hate her, I, personally, love her. She plays a key role in longer tables, granting you extra life for Ad Nauseam, even if losing life to opponents' attacks, card effects, having an Ikra on the field helps keep Ad Nauseam a possibility.

The fact that we have a commander who gains life when you attack with any creature and damages a player, in addition to being able to attack with a big flying threat, gives the possibility to pressure your opponents' life totals, while yours gets bigger.

Winning Games

This deck has two different combo lines, which are Thassa Consult and Breach.

Thassa Consult

Combo Condition: Thassa's Oracle and Demonic Consultation/Tainted Pact in hand, and enough mana to cast them.

1. Cast Thassa's Oracle

2. Respond to her ETB by casting the other spell from your hand, naming a card you don't have in your library, exiling all cards from your library.

At Oracle's ETB resolution, you win the game.

Breach

Here, we have two ways to proceed with the usual one which is Breach + Freeze + LED, and we can also go to Breach + Station + Rock.

Breach Freeze

Combo Condition: Underworld Breach in hand, Brain Freeze, and Lion's Eye Diamond in hand or graveyard, and at least 4 mana available, one blue and one red, the others two do not need to be colored.

1. Cast Underworld Breach;

2. Cast Brain Freeze, targeting you and milling at least 6 cards;

3. Cast Lion's Eye Diamond, discarding your hand and generating 3 blue mana;

4. Repeat step 3 until you have only 3 cards in the graveyard, in addition to the cards you intend to cast, then repeat from step 2 to this step;

5. When the Storm Count is high enough, target your opponents until they have no cards in their deck and pass the turn, so they lose the game.

Breach Station

Combo condition: Underworld Breach and Grinding Station + one mana rock from the ones below, all on the battlefield and untapped + at least 3 cards in the graveyard.

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All of the above mana rocks generate enough mana to be cast and tapped repeatedly.

1. Tap the mana rock to generate mana;

2. Sacrifice the mana rock using Grinding Station and mill 3 cards from your own library;

3. Cast the mana rock for the escape cost, putting it into play, and untap Grinding Station.

Repeat the process until you have no cards in your deck, switching the mana rock to one that generates colored mana, then cast Thassa's Oracle and win the game.

Analyzing the Deck's Packages

Ramps

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Speeding up available mana is indispensable: the more mana, the easier it is to cast multiple spells in the same turn.

For this, the deck has all the positive mana stones, the mox that make sense to be in the deck, rocks that generate colored mana, in addition to cards that generate mana only once like Elvish Spirit Guide. In addition to rituals like Culling the Weak, it also includes Grim Hireling, which generates treasures as you deal combat damage to your opponents.

Tutors

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Tutors are the foundation of a deck's consistency, together with a good density of working copies, being able to find the card you need for a situation.

As we have black mana, which helps a lot with one or two mana tutors like Vampiric Tutor, Imperial Seal, Demonic Tutor and Diabolic Intent, in addition to Wishclaw Talisman, which is a reusable tutor if you have bounces to respond to its effect before it resolves.

It is critical to comment that even though red is not the color of tutors, it gives us a great one mana tutor, Gamble Red Entomb, being an optimized tutor good enough to be included in the list, mainly due to its low cost.

Card Draw

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In addition to owning Kraum, this list also has other tools to guarantee you additional cards every turn, such as Dark Confidant, which is falling into disuse, but is still a very efficient card, Ragavan, Nimble Pilferer, which steals cards from the top of the opponent's deck and generates treasures (I promise this is the last time I speak well of this monkey), and that good old set present in basically every deck that can use them: Rhystic Study and Mystic Remora.

Windfall, Wheel of Fortune and Timetwister are simple ways for you to draw many cards after using up everything important in your hand.

Bolas's Citadel, Ad Nauseam and Peer Into the Abyss serve to gain access to a massive number of cards, losing life for it.

Interactions

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Free counterspells, optimized removals, ways to stop an opponent even if he resolves a spell and serious hate: everything , or almost everything, that a deck needs to interact with its opponents.

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We also have Fire Covenant which removes exactly the creatures that need to be eliminated, for a small amount of mana and life, Culling Ritual which, in addition to taking away every nonland permanent with mana value 2 or less, also gives you mana equal to the number of permanents it destroyed.

The counterspell package of this deck is a bit greater than the standard farm decks, just to be used in other occasions than protecting your game.

Strengths & Weaknesses

Strengths

- It's an extremely adaptive deck, being able to respond and deal with different deck types.

- It is possible to cast Kraum on turn 1.

- The deck can handle opponents attacking you well, not to mention that the commanders are tough enough to kill or withstand many creatures.

Weaknesses

- It's not as fast as other farm decks.

- At tables where your game plan will be faster, Ikra loses its usefulness on the battlefield.

Conclusion

I close this article here, stay tuned as we will soon have another cEDH deck guide!

Thanks for reading!